Contact Us

Telephone:
01946 372656

Emergency Mobile:
07872 181619

Email:
admin@lowca.cumbria.sch.uk
head@lowca.cumbria.sch.uk

Postal Address:
Lowca Community School,
Lowca,
Whitehaven,
CA28 6QS.

Lowca Community School Design and Technology Aims and Vision

INTENT

At Lowca Community School we aim to provide children with a DT education that is relevant in our rapidly changing world. We want to encourage our children to become problem solvers who can work creatively on a shared project. We believe that high-quality DT lessons will inspire children to think independently, innovatively and develop creative, procedural and technical understanding. Our DT curriculum provides children with opportunities to research, represent their ideas, explore and investigate, develop their ideas, make a product and evaluate their work. Children will be exposed to a wide range of materials including textiles, food and woodwork; through this, children will develop their skills, vocabulary and resilience.

IMPLEMENTATION 

We have a clear and comprehensive scheme of work in line with the National Curriculum.  Whilst the EYFS and National Curriculum forms the foundation of our curriculum, we make sure that children learn additional skills, knowledge and understanding and enhance our curriculum as and when necessary.     

Children have access to key knowledge, language and meanings to understand Design Technology and to use these skills across the curriculum. In Design Technology children are asked to solve problems and develop their learning independently. This allows the children to have more ownership over their curriculum and lead their own learning in Design 

Technology. English, Maths and ICT skills are taught during discrete lessons but are revisited in Design Technology so children can apply and embed the skills they have learnt in a purposeful context.    

When designing and making, the children are taught to: 

Design: 

  • use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups. 
  • generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional diagrams, prototypes, pattern pieces and computer-aided design. 

Make: 

  • select from and use a wider range of tools and equipment to perform practical tasks (for example, cutting, shaping, joining and finishing, as well as chopping and slicing) accurately.
  • select from and use a wider range of materials, ingredients and components, including construction materials, textiles and ingredients, according to their functional properties, aesthetic qualities and, where appropriate, taste. 

Evaluate:    

  • investigate and analyse a range of existing products. 
  • evaluate their ideas and products against their own design criteria and consider the views of others to improve their work. 
  • understand how key events and individuals in design and technology have helped shape the world. 

Technical knowledge: 

  • apply their understanding of how to strengthen, stiffen and reinforce more complex structures. 
  • understand and use mechanical systems in their products. 
  • understand and use electrical systems in their products. 
  • apply their understanding of computing to program, monitor and control their products 
  • Understand some of the ways that food can be processed and the effect of different cooking practices (including baking and grilling). 

Key skills and key knowledge for D and T have been mapped across the school to ensure progression between year groups. The context for the children’s work in Design and Technology is also considered and children learn about real life structures and the purpose of specific examples, as well as developing their skills throughout the programme of study. Design and technology lessons are also taught within a topic theme to foster learning links and provide a source of inspiration.  

IMPACT

Children will have clear enjoyment and confidence in design and technology that they will then apply to other areas of the curriculum. Children will ultimately know more, remember more and understand more about Design Technology, demonstrating this knowledge when using tools or skills in other areas of the curriculum. The large majority of children will achieve age related expectations in Design Technology. As designers children will develop skills and attributes they can use beyond school and into adulthood.